01. Universidade Federal Rural de Pernambuco - UFRPE (Sede)

URI permanente desta comunidadehttps://arandu.ufrpe.br/handle/123456789/1

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Resultados da Pesquisa

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    A influência das produções cinematográficas da Marvel de - 2008 até 2019 (Saga do infinito) - nas relações de consumo da sociedade atual: um estudo sobre o consumo de jogos como processo transmidiático
    (2024-03-11) Araújo, Giovanne Allan Rodrigues de; Leão, Éder Lira de Souza; http://lattes.cnpq.br/4434499456331867; http://lattes.cnpq.br/8436503318974218
    The main objective of this study is to understand the current model of cultural industry that influences young and adult consumers to consume certain products derived from Marvel cinematic productions (2008 - 2019), taking into consideration how this model impacts the consumption of licensable digital games as a multimedia model. By understanding what drives consumers to seek out certain games using transmedia narrative and Henry Jenkins' concept of convergence culture as theoretical and methodological frameworks, the study utilized bibliographic reviews of topics intersecting with the work. The initial basis was the concept of cultural industry, developed by Adorno and Horkheimer in 1944, referring to the idea of mass production, common in factories and industries, which has been adapted to artistic production. Initially, it will be demonstrated through websites regarding the sale and consumption of relevant games correlated with the release time of films concurrently, such as IGN, KOTAKU, and ADRENALINE, as well as the official Marvel Studios forum on REDDIT. Academic content sites were also utilized, including SciELO, CAPES, Scopus, and Google Scholar. The study resulted in demonstrating the importance and influence of media channels and cultural industry on the consumption model of X and Y generations.
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    Música canavial entre a indústria cultural e a cultura popular: Estudo sobre um fenômeno híbrido da zona da mata norte de PE
    (2019) Silva, Lucas Elias Arcelino; Souza, Cláudio Morais de; Oliveira, Daniel Figueiredo de; http://lattes.cnpq.br/7616338547377380; http://lattes.cnpq.br/9245887717292317; http://lattes.cnpq.br/7687052596132322
    This study aims to analyze a cultural phenomenon that has been developing inthe North Woods Zone, it is named as canavial music. Paraphrasing Canclini (2015), it is possible to say that today all cultures are from border. Nevertheless, a border presupposes at least two boundary territories; in this sense the theoretical limits that we set out to analyze were those ofthe Cultural Industry and Popular Culture. The methodology followed a qualitative way of ethnographic inspiration and it consisted of discreet observations of the spaces provided by the cultural scene in question, interviews with the artists that compose it and documentary analysis of sites and lyrics from the songs related to the theme. As a final result, it was concluded that the canavial music is hybrid expression which, in addition to being simply a musical rhythm, it provides socializing environments with greatcreative effervescence, and it carries itself the coexistence of contradictory elements that are capable of generating images that promote the limits of several pairs of opposition: rural x urban, massive x popular, merchandise x art, subaltern x hegemonic etc...