TCC - Bacharelado em Sistemas de Informação (UAST)

URI permanente para esta coleçãohttps://arandu.ufrpe.br/handle/123456789/2936

Navegar

Resultados da Pesquisa

Agora exibindo 1 - 1 de 1
  • Imagem de Miniatura
    Item
    Desenvolvimento de um ambiente para auxiliar a prática de lógica de programação: uma abordagem de gamificação
    (2021-03-03) Nogueira, José Elvis da Silva Souza; D'Emery, Richarlyson Alves; http://lattes.cnpq.br/3553920177544450; http://lattes.cnpq.br/7744856274390660
    Introduction: learning to program is difficult, a fact verified by the high failure rates in courses in the area of Computing, one of the causes being the difficulty of assimilating logical-mathematical concepts. Educational soft- ware is an alternative to mitigate this problem. Objective: to present the deve- lopment of a game that helps in the practice of Logical Expressions. Method: the coding will be in Java. The organization is given in MVC. XML is used for data storage. The game was assessed using the MEEGA methods; SUS and hy- pothesis testing. Results: it was verified through the SUS evaluation, reconciled the analysis of the applied questionnaire that the game has characteristics that help in learning, in addition to the quality of the same.