Especialização em Artes e Tecnologia (UAEADTec)

URI permanente desta comunidadehttps://arandu.ufrpe.br/handle/123456789/2901


Siglas das Coleções:

APP - Artigo Publicado em Periódico
TAE - Trabalho Apresentado em Evento
TCC - Trabalho de Conclusão de Curso

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Resultados da Pesquisa

Agora exibindo 1 - 2 de 2
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    Animações em sala de aula: experiências com cinema de animação na Escola Ginásio de Limoeiro Arthur Correia de Oliveira no ano de 2022
    (2023-08-14) Leoncio, Luis Antonio de Lima; Nogueira, Amanda Mansur Custódio; http://lattes.cnpq.br/0341879306272619; http://lattes.cnpq.br/4385591942417255
    This work aims to show the results of my experiences with animations in Arts Education, mainly through the Stop Motion Studio and Flipaclip applications, in Elementary School classes in the final years of the Ginásio de Limoeiro Arthur Correia de Oliveira school, a state school in Limoeiro where I teach the discipline of Arts and also clarify the importance of working with animations in the educational process of students. All animations were produced within the confines of the school space and withour own resources. Many of the animations were produced exclusively by my students, others had my technical and artistic contribution
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    Stop motion: animação artesanal e digital através da história
    (2019-07-04) Andrade, Jefferson Batista de; Torres, Niedja Ferreira dos Santos; http://lattes.cnpq.br/3501803097646190; http://lattes.cnpq.br/3198211612679330
    Stop motion animation cinema, in general, can be defined as a technique that enables the creation of the illusion of movement through the manipulation of inanimate objects, scenarios and articulated dolls. Under this perspective, this research seeks to elaborate on the relationships between artisanal and digital processes present in the technique throughout history. Focusing on the main transformations promoted by the artisanal and technological apparatus developed for audiovisual production methodologies and investigating the impact of technological advances in order to make the cinema of stop motion animation viable, improve its technical features and promote quantitative and qualitative growth over time. The research provides a historical summary of the changes occurring in the artisanal modes of character production and scenarios and discusses the benefits provided by the evolution of digital technologies in equipment as well as in materials that visually improved stop motion films.