TCC - Bacharelado em Sistemas de Informação (UAST)
URI permanente para esta coleçãohttps://arandu.ufrpe.br/handle/123456789/2936
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Item Desenvolvimento e avaliação de usabilidade do jogo educacional Desktop JAvatar para o ensino da programação orientada a objetos: uma abordagem gamificada(2021-03-02) Veras, Williany Thalita Almeida; D'Emery, Richarlyson Alves; http://lattes.cnpq.br/3553920177544450; http://lattes.cnpq.br/4632297675232947The teaching process demands solutions thatencourage student participation and interest. Digitals Games afford a higher level of motivation and interactivity. Goals: Present the JAvatar game and your usability assessment. Methods: Java, XML and architectural patterns are used with iterative and incremental development. The usability assessment uses prospective technique by questionnaires with analysis by Chi-Square, ANOVA and System Usability Scale. Result: An educational game is presented that provides significant contributions to the teaching-learning process of Object Oriented Programming and your design was classified as excellent.