02.2 - Especialização (UAEADTec)
URI permanente desta comunidadehttps://arandu.ufrpe.br/handle/123456789/2891
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Resultados da Pesquisa
Item Animações em sala de aula: experiências com cinema de animação na Escola Ginásio de Limoeiro Arthur Correia de Oliveira no ano de 2022(2023-08-14) Leoncio, Luis Antonio de Lima; Nogueira, Amanda Mansur Custódio; http://lattes.cnpq.br/0341879306272619; http://lattes.cnpq.br/4385591942417255This work aims to show the results of my experiences with animations in Arts Education, mainly through the Stop Motion Studio and Flipaclip applications, in Elementary School classes in the final years of the Ginásio de Limoeiro Arthur Correia de Oliveira school, a state school in Limoeiro where I teach the discipline of Arts and also clarify the importance of working with animations in the educational process of students. All animations were produced within the confines of the school space and withour own resources. Many of the animations were produced exclusively by my students, others had my technical and artistic contributionItem Stop motion: animação artesanal e digital através da história(2019-07-04) Andrade, Jefferson Batista de; Torres, Niedja Ferreira dos Santos; http://lattes.cnpq.br/3501803097646190; http://lattes.cnpq.br/3198211612679330Stop motion animation cinema, in general, can be defined as a technique that enables the creation of the illusion of movement through the manipulation of inanimate objects, scenarios and articulated dolls. Under this perspective, this research seeks to elaborate on the relationships between artisanal and digital processes present in the technique throughout history. Focusing on the main transformations promoted by the artisanal and technological apparatus developed for audiovisual production methodologies and investigating the impact of technological advances in order to make the cinema of stop motion animation viable, improve its technical features and promote quantitative and qualitative growth over time. The research provides a historical summary of the changes occurring in the artisanal modes of character production and scenarios and discusses the benefits provided by the evolution of digital technologies in equipment as well as in materials that visually improved stop motion films.Item Stop-Motion no ensino de astronomia: uma ferramenta para o estudo da lua nos anos finais do ensino fundamental(2022-06-15) Galvão, Carla Karine Gomes; Costa, Erivelton Façanha da; Lira, Rafael Pereira de; http://lattes.cnpq.br/4601784121439123; http://lattes.cnpq.br/3172320169963464; http://lattes.cnpq.br/0796057995545047Animations are popular among children, young people, and adults, and can serve as a technological resource for the process of teaching and learning. The stop-motion is an animation technique that can be developed in the classroom. In the teaching of astronomy, it is difficult for students to understand how spatial dynamics occur. Science teachers, on the other hand, feel the need for specific training when the subject is Astronomy. Therefore, this work proposes the use of stop-motion animation for the study and construction of knowledge related to the Moon through the suggestion of an animation workshop, in which students must produce a short stop-motion movie that simulates the Moon's movements. The research methodology consists of a bibliographic survey on the application of stop-motion in astronomy education and the production of a stop-motion animation about the Moon's hidden side, with the proposal of a didactic workshop in a hybrid format (in the distance and presently). The work aims to contribute to the transformation of Astronomy teaching from the final years of elementary school, with the development of two educational products: a didactic sequence as a workshop suggestion for the production of a movie related to lunar movements and the movie itself produced in Stop-Motion.