Navegando por Autor "Silva, Jonatan Washington Pereira da"
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Item Um currículo de aprendizado por reforço para o cenário “Run to Score with Keeper” do Google Research Football Environment(2019-12-10) Silva, Jonatan Washington Pereira da; Sampaio, Pablo Azevedo; Macário Filho, Valmir; http://lattes.cnpq.br/4346898674852080; http://lattes.cnpq.br/8865836949700771; http://lattes.cnpq.br/6846637095187550Reinforcement learning is a group of techniques that allow an agent to interact with a particular environment. Agents observe the state of the environment and perform an action, the action is evaluated through a reward obtained. The agent objective is to maximize this reward. Various issues such as three-dimensional locomotion and electronic games have been addressed by reinforcement learning (KURACH et al., 2019). The Trainament of agents for a soccer game usually has sparse rewards, what slows learning (MATIISEN et al., 2019). One technique that can solve this obstacle is the curriculum learning proposed in (BENGIO et al., 2009). This technique use simplest tasks of the main task and the increase difficult level with the time. In This work we present two curriculum, identified as 5-15-30-50 e 3-10-20-67, for the scenario Run To Score With Keeper of Football Academy. We have shown that curriculums on average achieved better results compared to training only in the main scenario, without curriculum. Curriculum 3-10-20-67 achieved a better result even considering the pattern deviation.